Avoid tangling with higher leveled foes until you’ve geared up. When you boil it all down, it just means you will take more damage from, and inflict less damage against, enemies that have bigger numbers than you. Enemy soldiers also have levels and Ghost Recon: Breakpoint applies combat modifiers to them based on your level relative to theirs. The only difference between those guns is the Gear Level. They’ll have the same rate of fire, reload speed, etc. Now let’s say you have two identical guns: one at level 10 and one at level 50. Finally, the rectangular symbol that looks like two arrows chasing each other shows the reload time for your weapon.
The magazine symbol below shows the clip size of the weapon. It’s not all that useful, but I guess it’s cool to know. The symbol to the right of that shows the caliber of bullet that the gun fires. This gives you idea of how much damage each shot does. The first symbol below the main stats - the one that looks like a muzzle flash - is your gun’s damage stat. But even on this screen there are four weapon stats still not labeled, for some reason.
One of the new features in Ghost Recon: Breakpoint is the addition of leveled gear. Stats – What Do They Mean? – Ghost Recon Breakpoint Tips But have no fear, we’ve got you covered with our Ghost Recon: Breakpoint tips and tricks guide. The problem is that Breakpoint also tries to go over about 400 different gameplay systems at once (sometimes poorly) in its opening few hours. Ghost Recon: Breakpoint does mention some of the stuff I’m about to explain. The title of this guide isn’t entirely accurate.